News

Patch 9.0: Entangle and Bear Trap hold for real

Entangle and Bear Trap now also stop evolving and replacing until the end of the Shardling’s next turn. Both cost 1 more.

Why this patch

Until now a binding trap could be undone at once: you evolved or replaced the stopped Shardling with a Swift one, and it attacked anyway. Now the binding holds; because the traps are stronger, they cost 1 more.

Card changes

Bear Trap

ValueBeforeAfter
Cost23
Card textTrigger: an enemy Shardling attacks. It takes 2 damage and cannot attack on its next turn.Trigger: an enemy Shardling attacks. It takes 2 damage. Until the end of its next turn it cannot attack, evolve or be replaced.
fx{"on":"attack","back":2,"snare":1}{"on":"attack","back":2,"snare":1,"bind":1}

Bear Trap could be undone by evolving or replacing the stopped attacker with a Swift Shardling, which then attacked anyway. Now the attacker stays bound until the end of its next turn; for this stronger effect the trap costs 3 instead of 2.

Entangle

ValueBeforeAfter
Cost23
Card textTrigger: your opponent plays a Shardling. It cannot attack on its next turn.Trigger: your opponent plays a Shardling. Until the end of its next turn it cannot attack, evolve or be replaced.
fx{"on":"play","snare":1}{"on":"play","snare":1,"bind":1}

Entangle could be undone by evolving or replacing the stopped Shardling with a Swift one, which then attacked anyway. Now it stays bound until the end of its next turn; for this stronger effect the trap costs 3 instead of 2.

Other changes

  • Tutorial 2, lesson Swift: Swift into your own lane still helps after Lull; after Entangle and Bear Trap the Shardling can no longer be evolved or replaced. A bound Shardling shows the tag Bound.

All patch notes