Keywords
Wildfire
Rule: Wildfire (Jump): 2 damage to every enemy lane. Lane damage that finds no Shardling hits the enemy ward.
Wildfire is a Jump effect: when the Shardling is played, it deals 2 damage to every enemy lane. Lanes without a Shardling pass the damage to the enemy ward, so against an empty board Wildfire can deal up to 8 damage to the ward.
Tip: Wildfire clears small Shardlings in all four lanes at once. Wait until the opponent has spread out.
Classes: Ember