Keywords
Bloom
Rule: Bloom X: at the end of your turn, heals X on each friendly Shardling in a neighbouring lane.
Bloom X heals every friendly Shardling in a neighbouring lane by X at the end of your turn. It does not heal the Bloom Shardling itself. All Bloom Shardlings in the base set are Root.
Tip: Play Bloom Shardlings in lane 2 or 3: there they have two neighbours to heal.
Classes: Root