Keywords

Bloom

Rule: Bloom X: at the end of your turn, heals X on each friendly Shardling in a neighbouring lane.

Bloom X heals every friendly Shardling in a neighbouring lane by X at the end of your turn. It does not heal the Bloom Shardling itself. All Bloom Shardlings in the base set are Root.

Tip: Play Bloom Shardlings in lane 2 or 3: there they have two neighbours to heal.

Classes: Root

Cards with this keyword (5)